- For other uses, see Achernar.
Achernar (also known as Alpha Eridani and Achenar, Romulan language: Atlai'fehill) was a B class star in the Romulan Star Empire, visible from Sol as the brightest part of the Eridanus constellation. (ST novel: Articles of the Federation)
History and specifics
The system's primary spins so rapidly that its equatorial diameter is more than 50% greater than its polar diameter. In the early 21st century, it was the least-spherical star known to Human astronomy. (Real-word information)
The Achernar system could be visually seen from Space Station KR-3. In 2311, Elias Vaughn stood in front of a viewport on the space station and tested his memory, naming all the major stars he could see in Romulan space. (TLE novel: Serpents Among the Ruins)
In 2379, the system was captured by forces led by Commander Donatra, who proclaimed the system capital of a new Imperial Romulan State, of which she declared herself Empress. Donatra's government resided on the planet Achernar Prime. (ST novel: Articles of the Federation)
|Stars, systems and objects of the Eridanus constellation|
|1 Eridani (Tau-1 Eridani) • 3 Eridani (Azha, Eta Eridani) • 13 Eridani (Zibal, Zeta Eridani) • 14 Eridani • 18 Eridani (Delta Orcus, Toredar, Epsilon Eridani) • 23 Eridani (Rana, Delta Eridani) • 34 Eridani (Gamma Eridani, Zaurak) • 38 Eridani (Beid, Omicron-1 Eridani) • 40 Eridani (Keid, Omicron-2 Eridani, Vulcanis) • 59 Eridani • 67 Eridani (Cursa, Beta Eridani) • 82 Eridani • 88 Eridani • 198 Eridani • Alpha Eridani (Achernar) • Beta Eridani (Cursa, 67 Eridani) • Chi Eridani (Caleb, Kaleb) • Delta Eridani (Rana, 23 Eridani) • Epsilon Eridani (Delta Orcus, Toredar, 18 Eridani) • Eta Eridani (Azha, 3 Eridani) • Gamma Eridani (34 Eridani, Zaurak) • Iota Eridani • Omicron-1 Eridani (Beid, 38 Eridani) • Omicron-2 Eridani (Keid, 40 Eridani, Vulcanis) • p Eridani • Tau-1 Eridani (1 Eridani) • Tau Eridani Cloud • Theta Eridani (Acamar) • Zaurak (34 Eridani, Gamma Eridani) • Zeta Eridani (Zibal, 13 Eridani)|
No history or specifics are established for this location in Starfleet Command III gameplay, as its name was arbitrarily selected for a system on the game map by the game software, with random attributes.