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Boldly Go, Issue 11 was the 11th issue of IDW Publishing's Boldly Go, the second series of ongoing Star Trek comics set in the Kelvin timeline.

Description[]

The feathered and fearless space pirate EURYDICE returns to tempt Captain Kirk and the crew of the Endeavour with a daring plan to uncover secrets that could change the fate of the galaxy!
Don’t miss the latest chapter of the hit series set after the events of STAR TREK BEYOND!

Summary[]

Following the events of STAR TREK BEYOND, Captain Kirk has been assigned to temporary duty aboard the U.S.S. Endeavour, joined by McCoy and Sulu, the latter having been promoted to first officer. While they wait for the new Enterprise to be built, they continue on their mission to explore strange new worlds...

2251 , in orbit above the planet Axanar. The USS Heisenberg, commanded by the famous Garth of Izar, is beset by Klingon warships. Though all hope seems lost, Garth executes the daring Cochrane deceleration maneuver, allowing the Heisenberg to claim victory. Though Jiang offers praise to his captain, Garth can only hope they haven't started a war.

2256 , Garth addresses a group of cadets at Starfleet Academy. As it turns out, those actions prevented a war. But the mission taught Garth that peace is a fragile thing that must be fought for, not a shield to hide from the Klingons behind, the speech resonates with one James T. Kirk. After the class, Pike introduces Garth to Kirk. Garth downplays his own success in light of those of Kirk's father, whom Garth is sure would be proud to know of his son joining Starfleet. Garth queries Kirk of his goals who reveals that, despite his penchant for machinery and repairs, he plans to pursue a command post. Garth readily approves and Kirk asks for a cadet spot on the Heisenberg before Pike leads Garth away. In private, Garth asks why Pike was given the new flagship and not him. That is simple. Garth is needed to save the galaxy.

2260 , in orbit above Antos IV. Garth is preparing to beam down to meet with the Antosian representatives but something goes wrong in the transport and Garth materializes inside out. The transporter chief sadly says Garth is gone.

2263 , Kirk has grown quite acclimated to the USS Endeavour to such an extent that he must consciously remind himself that his time as her captain is limited. Presently, Ellix approaches the captain with fascinating phytobiological data gathered from the planetary survey before Murcia detects the approach of an unidentified vessel that hails the Endeavour. The viewer flares to life to reveal the unexpected visage of Thalia who wants Kirk's help to find her mother on Antos IV. Though concerned about classified Starfleet intelligence being sold on black markets, Kirk orders the Endeavour to follow the Spectral.

Mid-warp, McCoy and Kirk discuss Garth's last trip to Antos IV with Kirk pointedly telling his doctor to have some respect and not bring up his long fear of transporters. As it turns out, McCoy's concern is about going in blind, reminding Kirk of the last time they crossed paths with Eurydice and Thalia. Though the fact they the Enterprise crew were lied to, given false hope and sold off to an interstellar crime syndicate had crossed Kirk's mind, Eurydice did it to save her daughter. But nonetheless, Kirk will be keeping his eyes open this time.

In orbit of Antos IV, Kirk communicates with an Antosian saying he does not speak for the Federation and is merely helping a friend. The delegate grants access and offers to aid them. In the capitol city, second chair Xegh-Ky and Kirk discuss Antos joining the Federation. Though it would be be huge boon to Antos' trade and economy, some Antosians feel Starfleet is too quick to embrace violence. Before the discussion can continue, Eurydice shows up. Thalia however runs off, claiming Eurydice is not her mother. Kirk and Eurydice run after the girl, cutting into an alley. As Kirk looks around for Thalia, Eurydice says his father would be proud before stunning him.

Kirk beams aboard the Endeavour claiming that everything was nicely wrapped up. After giving Sulu instructions, Kirk walks off to his ready room...which Sulu reminds him is in the other direction.

In the darkened ready room, the captain sits down. Declaring that it's good to be back, his features morph into those of Captain Garth!

Log entries[]

  • Captain's log, supplemental.
    After the events at Babel, the Endeavour has returned to the normal rhythms of life on a starship.
    I have to remind myself that I'm only the interim captain.
    I'll certainly miss this crew when I'm gone.
    Even Bones has grudgingly come to appreciate the expertise of his new boss in medical.
    All in all...
    ... I look forward to smooth sailing.

References[]

Characters[]

AkeelahDarwinEllixGarth of IzarGroffusJiangJames T. KirkLeonard McCoyMurciaChristopher PikeHikaru SuluThaliaXegh-Kyunnamed Starfleet personnel (Heisenberg transporter chief)
Referenced only
EurydiceGeorge Samuel Kirk, Sr.

Starships and vehicles[]

USS Endeavour (Aegis-class cruiser) • USS Heisenberg (Heisenberg-type) • Spectralshuttlecraftunnamed D7 class starships
Referenced only
USS EnterpriseUSS Farraguthoverbike

Locations[]

Antos IVAxanarEarth (Golden Gate BridgeSan FranciscoStarfleet Academy) • the galaxy
Referenced only
Cygnia Minor colonyEttlas NebulaSenydra VII

Races and cultures[]

AntosianEurydice's speciesHumanTellarite
Referenced only
AndorianKlingon

States and organizations[]

Antosian Mercantile AuthorityUnited Federation of PlanetsStarfleet

Science and classification[]

bio-signaturebiobedCochrane deceleration maneuvercoordinatesflagshiphailneutral networkPADDshieldstransporterviewscreenwarship

Occupations and titles[]

barbariancadetcaptainchaircommanderlieutenantphaserpiratetrader

Other references[]

assignment patchbridgecapital citycaptain's log, USS Endeavourchemicalcivilizationcommand divisioncorridordaydeathengineeringgovernmentlog entrymonthorbitpacifismpeacepieplanetready roomreplicaroot systensecuritysickbayStarfleet uniformthree-dimensional chesstransporter roomvine-dendritewar

Appendices[]

Errors[]

On page 16, Kirk's dialogue bubble correctly uses the term "capital city" in the second panel but erroneously uses "capitol" in the fourth panel.

Related media[]

Images[]

Cover(s)[]

Connections[]

Stories set in the Kelvin timeline
comics When Worlds Collide: Spock Confronts the Ultimate ChallengeNero (1234) • Starfleet Academy (12345) • Star Trek Movie Adaptation (123456) • IDW Star Trek: Volume 1 (Where No Man Has Gone Before: 1, 2The Galileo Seven: 1, 2) • Volume 2 (Operation: Annihilate: 1, 2Vulcan's Vengeance: 1, 2) • Volume 3 (The Return of the Archons: 1, 2The Truth About Tribbles: 1, 2) • Volume 4 (1314Mirrored: 1, 2) • Volume 5 (17181920) • Countdown to Darkness (1234) • Volume 6 (After Darkness: 1, 2, 324) • Volume 7: The Khitomer Conflict (1234) • Khan (12345) • Volume 8 (Parallel Lives: 1, 2I, Enterprise!: 1, 2Lost Apollo: 1, 2) • Volume 9: The Q Gambit (123456) • Volume 10 (Behemoth: 1, 2Eurydice: 1, 2, 3Volume 11 (The Tholian Webs: 1, 2Deity: 12Flesh & Stone) • The Spectrum War (123456) • Volume 12 (Live Evil: 123Reunion: 12) • Volume 13 (Legacy of Spock: 1234Connection: 12) • Manifest Destiny (1234) • Stranger Worlds (123456) • Boldly Go: Volume 1 (123456) • Volume 2 (789101112) • Volume 3: IDIC (123456) • "Meanwhile..." • "The Knight Errand"
novels Star TrekStarfleet Academy (The Delta AnomalyThe EdgeThe Gemini AgentThe Assassination Game) • Into DarknessThe Unsettling StarsMore Beautiful Than Death
video games Delta Vega: Meltdown on the Ice PlanetAcademy TrainerCadet Training FacilityD-A-CRace to DestinyThe Mobile GameStar TrekRivalsDark Remnant
board games Expeditions live-action shorts Transporter CommercialBrilliant Enterprise CommercialCollision insurance commercialBold Explorers
websites Starfleet ShipyardDossiersExperience The Enterprise apps Star Trek App
prequels in original timeline Countdown (1234)

Timeline[]

published order
Previous comic:
Boldly Go, Issue 10
TOS comics
Boldly Go
Next comic:
Boldly Go, Issue 12
Previous story:
Boldly Go, Issue 10
Stories by:
Mike Johnson
Next story:
Boldly Go, Issue 12
chronological order
Previous adventure:
Boldly Go, Issue 10
Memory Beta Chronology Next adventure:
Boldly Go, Issue 12

External link[]

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