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{{Characterbox |
{{Characterbox |
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| Character Name = Farrendahl |
| Character Name = Farrendahl |
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− | | Species = [[felinoid]] |
+ | | Species = [[Farrendahl's species|unnamed]] [[felinoid]] species |
| Gender = female |
| Gender = female |
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| Occupation = [[navigator]] |
| Occupation = [[navigator]] |
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}} |
}} |
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− | '''Farrendahl''' was a female member of an unnamed [[felinoid]] race that served on the independent [[freighter]] ''[[Merchantman]]'' as a [[navigator]]. |
+ | '''Farrendahl''' was a female member of an [[Farrendahl's species|unnamed]] [[felinoid]] race that served on the independent [[freighter]] ''[[Merchantman]]'' as a [[navigator]]. |
==Biography== |
==Biography== |
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− | As with all members of her race, she could walk or run on all fours if needed. She also had [[claw]]s that could scratch paint and [[metal]]. Her race also performed ritual hunts and had traveled in [[the galaxy]] for a long [[time]]. Farrendahl's kind did not claim [[planet]]s, they did not colonize, they did not take territory. They only explored, and hunted, and made their homes beyond the frontiers of space. Perhaps, to them, the exploration and the hunt were the same. |
+ | As with all members of her race, she could walk or run on all fours if needed. She also had [[claw]]s that could scratch [[paint]] and [[metal]]. Her race also performed ritual hunts and had traveled in [[the galaxy]] for a long [[time]]. Farrendahl's kind did not claim [[planet]]s, they did not [[colony|colonize]], they did not take territory. They only explored, and hunted, and made their homes beyond the frontiers of [[space]]. Perhaps, to them, the exploration and the hunt were the same. |
− | |||
⚫ | In the [[year]] [[2285]], Farrendahl had encountered the [[Klingon]] operative [[Valkris]] in a corridor on the ''[[Merchantman]]''. After Valkris was impressed with Farrendahl's observation skills, she presented Farrendahl with a gift of her prized dueling [[dagger]] and discreetly warned her to leave the ship. Farrendahl immediately woke up her friend {{dis|Tran|Human}} and headed to the ''Merchantman''{{'}}s [[scout]]. Farrendahl had the [[computer]] skills to write a security breaching program and used it to override the security features on the ''Merchantman'' that allowed them to escape unnoticed. ({{n1|TOS|The Search for Spock}}) |
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⚫ | In the [[year]] [[2285]], Farrendahl had encountered the [[Klingon]] operative [[Valkris]] in a [[corridor]] on the ''[[Merchantman]]''. After Valkris was impressed with Farrendahl's observation skills, she presented Farrendahl with a gift of her prized dueling [[dagger]] and discreetly warned her to leave the ship. Farrendahl immediately woke up her friend {{dis|Tran|Human}} and headed to the ''Merchantman''{{'}}s [[scout]]. Farrendahl had the [[computer]] skills to write a security breaching program and used it to override the security features on the ''Merchantman'' that allowed them to escape unnoticed. ({{n1|TOS|The Search for Spock}}) |
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[[Category:Felinoids]] |
[[Category:Felinoids]] |
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[[Category:Navigators]] |
[[Category:Navigators]] |
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+ | [[Category:Merchantman personnel]] |
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+ | [[Category:Characters of unspecified species]] |
Revision as of 19:52, 21 November 2019
Farrendahl was a female member of an unnamed felinoid race that served on the independent freighter Merchantman as a navigator.
Biography
As with all members of her race, she could walk or run on all fours if needed. She also had claws that could scratch paint and metal. Her race also performed ritual hunts and had traveled in the galaxy for a long time. Farrendahl's kind did not claim planets, they did not colonize, they did not take territory. They only explored, and hunted, and made their homes beyond the frontiers of space. Perhaps, to them, the exploration and the hunt were the same.
In the year 2285, Farrendahl had encountered the Klingon operative Valkris in a corridor on the Merchantman. After Valkris was impressed with Farrendahl's observation skills, she presented Farrendahl with a gift of her prized dueling dagger and discreetly warned her to leave the ship. Farrendahl immediately woke up her friend Tran and headed to the Merchantman's scout. Farrendahl had the computer skills to write a security breaching program and used it to override the security features on the Merchantman that allowed them to escape unnoticed. (TOS novelization: The Search for Spock)