- For other uses, see Enterprise.
Free Enterpri$e is the third of three TOS board games packaged with the Star Trek III boxed set from West End Games in 1985. Notably, TOS novelist and FASA contributor John M. Ford wrote its story and contributed to its game design.
Description[]
- The inhabitants of the Glisten Cluster have, after several months of negotiations, decided it would be to their interest to join a larger interstellar community, in order to reap the benefits of trade within a larger market. However, they have been negotiating with the Klingons also.
- Trading prowess is highly admired among the Glista. They have proposed a contest between the two powers to establish which has the superior political/economic system. For a period of two weeks, the Enterprise and the crew of a comparable Klingon vessel will trade among the Glisten Cluster's seven worlds. The power which makes the larger profit is the victor and the Glista will join that society.
- Enterprise is ordered to Glisten IV. You will abide by rules outlined by the Glista.
- The Glista are a wealthy and creative race. They would be of immense value as members of the Federation. We cannot allow them to fall into aggressive Klingon hands. Should Klingon vessels violate the contest rules by firing upon Federation vessels, you are authorized to return fire.
Log entries[]
- Captain's log, stardate 3683.3
- Enterprise has been dispatched under Federation Diplomatic Corps orders to the newly discovered Glisten Group of inhabited worlds. Our mission is to convince the Glista to join the Federation. Under the terms of the Organian Treaty, the Klingon Empire is here as well, with the same objective.
- We came here as we have come to many other worlds, carrying the best of what the Federation has to offer — art, technology, medicine — in an attempt to prove the UFP's merits to the Glista ....
- As an uncle of mine used to say at times like this, "Top hat and tails can look pretty silly at a beach party." The Glista already know what they want. And it isn't art.
Objective[]
- The object of Free Enterprl$e is to out-profit the Klingons in two weeks of frenetic trading, thereby proving to the Glista the superiority of the Federation way of life.
Game components[]
- 11"x17" game board
- 8-page manual
- 200 counters, counter tray
- 10-sided die
Manual contents[]
- Rules of play
- Introduction
- What this game contains
- Setting up the game
- Game sequence
- Winning the game
- Federation movement
- Damaged systems
- Officers & crew members
- Klingon movement
- Trade
- Fad change
- End of the day
- Let the game begin!
- Free Enterpri$e, by John M. Ford
- Charts and tables
References[]
Characters[]
- Pavel Chekov • Leonard McCoy • James T. Kirk • Montgomery Scott • Hikaru Sulu • Spock • Nyota Uhura
- Referenced only
- Bakunin • Johannes Brahms
Starships and vehicles[]
- USS Enterprise (Constitution-class heavy cruiser) • IKS Storm Walker (D7-class Klingon battlecruiser) • six class F shuttlecraft • six Klingon shuttlecraft
- Referenced only
- tractor
Locations[]
- Phi Unicornis (Billybob • Gamma Hydra Gamma • Glisten IV • Milo • Thrint • Throckmorton • Urf Durfal)
- Referenced only
- Islay • Leningrad
Races and cultures[]
States and organizations[]
- Federation • Federation Diplomatic Corps • Glisten Cluster • Klingon Empire • Starfleet
Science and classification[]
- class M planet • dagger • engine • life support • medicine • navigation • pen • technology • transit buoy • transporter • watch
Occupations and titles[]
- artisan • captain • crewmember • doctor • engineer • ensign • farmer • lieutenant • merchant • officer • salesman
Other references[]
- art • beach • brine shrimp • carving • conference room • culture • freight line • frofnoble • gleeber • hiccups • jewelry • landing party • Lullaby • malt whisky • money (megabob) • month • music • Mutiny on the Bounty • orbit • Organian Peace Treaty • planet • quarters • ring • snark • snout-silk • system • thorax leather • Thrint-whistle • trade route • tuxedo • Vulcan harp • wood
Appendices[]
Background[]
- Enterprise and the D7-class IKS Storm Walker were said to each carry a complement of 6 shuttlecraft.
- Whether the Glista ultimately allied with the Federation or Klingon Empire was left to gameplay.
- Additional credits: Game design and development by Greg Costikyan, co-development by Doug Kaufman.
Images[]
Connections[]
Star Trek board games | |
---|---|
Star Trek Game (1967) • "Voyage of Discovery" • Star Trek Game (1974) • Star Trek Game (UK, 1975) • "The Tunnel of Death" • "... Wild Goose Chase!" • "Space Chase" • "Escape from the Clinging Dags" • Star Trek Game (1979) • Starfleet Game • Make-A-Game Book • The Invasion of Klingon Empire • The Wrath of Khan • Star Trek III: The Search for Spock Game • Struggle for the Throne • Starship Duel I • Starship Duel II • The Adventure Game • The Enterprise4 Encounter • Star Trek III (The Kobayashi Maru • The Sherwood Syndrome • Free Enterpri$e) • TNG (BMI) • Star Trek: The Game • The Final Frontier • Game of the Galaxies • TNG (Classic) • A Klingon Challenge • Romulan Challenge • TNG: The Board Game • Red Alert! • TOS Monopoly (TNG Monopoly • Monopoly: Klingon Edition) • Fleet Captains • Star Trek: Expeditions • Catan (Federation Space) • Attack Wing • Road Trip • Five-Year Mission • Panic • Ascendancy • Star Trek 50th Anniversary Risk • Frontiers (Frontiers: The Return of Khan) • Conflick in the Neutral Zone • Black Alert • Away Missions |
Timeline[]
published order | ||
---|---|---|
Previous game: The Sherwood Syndrome |
Board games (West End Games) |
Next game: last game |
Previous game: The Sherwood Syndrome |
Board games | Next game: Star Trek: The Game |
Previous story: The Sherwood Syndrome |
Stories by: John M. Ford |
Next story: How Much for Just the Planet? |
chronological order | ||
Previous adventure: The Sherwood Syndrome |
Memory Beta Chronology | Next adventure: Trial by Fire! |