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I, Enterprise, Part 2 will be the thirty-second issue of IDW Publishing's 2011 ongoing series of Star Trek comics. The issue is the second part of a two-part story arc by writer Mike Johnson, releasing in April 2014. Issue art will be by Erfan Fajar , with Roberto Orci credited as creative consultant.

Summary

PREVIOUSLY IN STAR TREK...
Arriving in a previously unexplored star system, the U.S.S. Enterprise discovered a unusual planet: A perfect black sphere, featureless and flawless. After an away team detected unusual energy readings on the surface, the Enterprise experienced a series of explainable malfunctions, culminating in the separation of the ship's saucer section. Searching for answers, Captain Kirk now meets the one person who might provide them... a humanoid avatar of the Enterprise itself.
Captain's Log, Supplemental.

As a starship captain, expecting the unexpected is part of the job. In my relatively short career, I've already seen things that I could not have imagined. Which makes days like today special. When I see something even more unexpected. The U.S.S. Enterprise stands in front of us, introducing itself.

The humanoid describes himself as an avatar of the ship's computer. It is as if the ship has achieved sentience. It is also clear that planet is sentient, too. The Enterprise is fixed. Mr. Scott is healed. On the bridge, the Enterprise avatar explains everything. The sentient planet was once more like Earth. The species on the planet uploaded into a computer and became one consciousness. This species has gone beyond civilization. Mr. Scott arrives on the bridge. Just as the ship increases its warp core's efficiency, the life-support systems go down. It soon becomes clear that the species are trying to eliminate the ship and its crew. The ship's computer proceeds to return to its mainframe to save them. Spock proceeds to resurrect the new life-form which now has its own mind.

Captain's Log, Supplemental

After the mysterious planetoid safely behind us, we established a ring of quarantine beacons around the system to prevent any other ships from wandering into a potentially lethal situation. All of the survey data from the encounter was lost when we wiped the central computer, but Commander Spock has commenced a study of the unusual humanoid whose lifeless body I am reluctant to jettison into space.

After resurrecting the humanoid, Spock brings Captain Kirk in to meet it. The humanoid now has a mind of its own and cannot remember anything of what has transpired. So far as he is concerned, he is now just another crewmember. However, he can interface with the computer that was once his brain. Kirk is worried about the Prime Directive, but Spock decides that since the humanoid was created by the Enterprise, he is part of the crew. Kirk decides that the new crewmember needs a name. For now, they will just call him by his identification number. His name is Science Officer 0718. That is the end of the story.

References

Characters

James T. KirkSpockLeonard McCoy0718Montgomery ScottNyota UhuraPavel ChekovCarol Marcus

Starships & vehicles

USS Enterprise

Races & Cultures

HumanVulcan

Ranks & titles

LieutenantCommanderCaptain

Appendices

Background

Related Stories

  • TOS comic: "Countdown to Darkness" - Scott mentions when Robert April tried to take complete control of the Enterprise.
  • TOS movie: Star Trek: The Motion Picture - This is loosely inspired by The Motion Picture. It features a humanoid created by the ship.
  • TOS movie: Star Trek Into Darkness - The origin of Science Officer 0718 is depicted. It is also supposedly set shortly before the events of the movie, but this is difficult to reconcile with the ending of "Countdown to Darkness," which shows the Enterprise departing for the Nibiru system, leading directly into the mission depicted in the film's opening scenes.

Images

Cover Gallery

Connections

Stories set in the Kelvin timeline
comics When Worlds Collide: Spock Confronts the Ultimate ChallengeNero (1234) • Starfleet Academy (12345) • Star Trek Movie Adaptation (123456) • IDW Star Trek: Volume 1 (Where No Man Has Gone Before: 1, 2The Galileo Seven: 1, 2) • Volume 2 (Operation: Annihilate: 1, 2Vulcan's Vengeance: 1, 2) • Volume 3 (The Return of the Archons: 1, 2The Truth About Tribbles: 1, 2) • Volume 4 (1314Mirrored: 1, 2) • Volume 5 (17181920) • Countdown to Darkness (1234) • Volume 6 (After Darkness: 1, 2, 324) • Volume 7: The Khitomer Conflict (1234) • Khan (12345) • Volume 8 (Parallel Lives: 1, 2I, Enterprise!: 1, 2Lost Apollo: 1, 2) • Volume 9: The Q Gambit (123456) • Volume 10 (Behemoth: 1, 2Eurydice: 1, 2, 3Volume 11 (The Tholian Webs: 1, 2Deity: 12Flesh & Stone) • The Spectrum War (123456) • Volume 12 (Live Evil: 123Reunion: 12) • Volume 13 (Legacy of Spock: 1234Connection: 12) • Manifest Destiny (1234) • Stranger Worlds (123456) • Boldly Go: Volume 1 (123456) • Volume 2 (789101112) • Volume 3: IDIC (123456)
novels Star TrekStarfleet Academy (The Delta AnomalyThe EdgeThe Gemini AgentThe Assassination Game) • Into DarknessThe Unsettling StarsMore Beautiful Than Death
video games Delta Vega: Meltdown on the Ice PlanetAcademy TrainerCadet Training FacilityD-A-CRace to DestinyThe Mobile GameStar TrekRivalsDark Remnant
board games Expeditions live-action shorts Transporter CommercialBrilliant Enterprise CommercialCollision insurance commercialBold Explorers
websites Starfleet ShipyardDossiersExperience The Enterprise apps Star Trek App
prequels in original timeline Countdown (1234)
previous comic:
I, Enterprise!, Part 1
The Original Series (IDW series) next comic:
Lost Apollo, Part 1

External link



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