The class was designed with a shallow profile; the small saucer section was connected to a rear engineering hull directly behind the primary hull and a similar size to the saucer. Two warp nacelles were connected to the secondary hull via pylons on either side which swept upwards. The Interceptor-class was armed with both directed energy weapons and missiles.
Like its contemporaries, the Arbiter-class, Constitution-class, Defender-class, and Guardian-class, the Interceptor-class could, in addition to its standard systems, be armed with quantum torpedoes, and the ability to temporal shift. Also in common with other classes, the Interceptor-class had at least one military shuttle, which could be used as an escape pod.(TOS video game: D-A-C)
- ↑ 1.0 1.1 D-A-C gives no date, but as it features the USS Enterprise it is presumably set after the events of Star Trek, which featured the launch of the Enterprise in 2258.
- ↑ 2.0 2.1 D-A-C includes a feature allowing a player to launch an "escape pod" when their ship is about to be destroyed, permitting them to respawn and continue playing quicker. The escape pod design for all Federation ships in the game is a military shuttle.
- In D-A-C starship names are selected and allocated at random. The game features eleven Federation starship names which are assigned randomly to all classes of ships in the game. All known Interceptor-class names are therefore also known as the names of vessels of the four other Starfleet classes in the game.
|Federation Starfleet starship classes (Kelvin timeline)|
|Arbiter • Constitution • Defender • Dreadnought • Einstein • Guardian • Hermes • Interceptor • Saladin • see also: unnamed Federation starship classes (Kelvin timeline)|