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Planetary Adventures – Volume 1: Federation Space is a sourcebook published in April 1999 for the Star Trek Roleplaying Game by Last Unicorn Games.

Description[]

New civilizations
Strange new worlds
Fascinating enigmas
Exploration is Starfleet's primary mission. Starships venture into uncharted regions of space, searching for new lifeforms and new civilizations, in the bold hope of establishing friendly relations. One week, you may be orbiting Ligon II, for delicate negotiations. The next, you might find yourself making first contact with a sentient star. Who knows what tomorrow will bring? One thing is constant no matter where your duty takes you — you're always in for an adventure.
Planetary Adventures provides narrators with five ready-to-run adventures for their Star Trek: The Next Generation series. Return to the weapon world of Minos to delve further into its mysteries. Wander the colorful bazaars of ShirKahr on Vulcan. Or make a foray into the dangerous dark matter nebula Mar Oscura. Like the Star Trek: The Next Generation TV series, with this book players can visit a new planet every week. A companion volume to Planets of the UFP: A Guide to Federation Worlds, this book gives players a complete picture of adventuring within the Federation.
Planetary Adventures includes five complete adventures for narrators to use as part of their ongoing series. New species, technology and maps.

Contents[]

Ghosts of the Past[]

Long ago, the planet Minos gained fame and fortune as the Arsenal of Freedom, selling advanced weapons systems until the day those systems somehow turned on their makers and exterminated all life on the planet. Yet something still lives, after a fashion, on Minos, as the Crew discovers on a survey mission.
Starfleet sends the Crew on an expedition to Minos, with several of the Federation's foremost scientists. While on the planet, they must face the remnants of Minosian weapons technology. Yet ancient technology is not the only thing confronting the Crew. Can they solve the mysteries Minos presents, and perhaps discover the truth behind the secret of the Omega Device?

On the Edge of the Night[]

On a routine mission to rendezvous with the science vessel Tenebrae, the Crew received a distress call from the very people they were sent to help. The Tenebrae lies powerless deep within the dangerous black nebula known as Mar Oscura, where a neutron star rapidly builds towards cataclysmic explosion. The Crew must race against time to rescue the crew of the Tenebrae before it gets caught in the explosion of the neutron star.
What caused the catastrophic failure of the ship's power systems? Why are the survivors acting peculiarly? And are the two linked?

The Enemy You Know[]

Vulcan. Even the name conjures up images of oppressively hot deserts, rocky valleys and stark, towering mountains. While others on the ship attend a conference, the Crew enjoys a bit of shore leave — perhaps a visit to Mount Seleya, a tour of the Kolinahru Monastery, or an evening of fine dining on Vulcan mollusks and vintage Vulcan port.
Yet their vacation is cut short, as the Crew uncovers evidence of a Romulan spy network on Vulcan. They must team up with Agent Silak of the famous V'Shar intelligence bureau to find the spy and put an end to whatever nefarious plans he has in motion.

The Cradle Will Fall[]

Return to Aldea, the planet long reputed to be myth and first seen in "When the Bough Breaks". A great deal has changed since Captain Picard and the crew of the Enterprise-D last visited this idyllic world, and Aldea stands poised on the brink of Federation membership. For years, Federation scientists have worked with the Aldeans to better understand their amazing technology. With the end of the Federation's involvement with the planet, other powers stand poised to fill the void — Cardassia, Ferenginar and Romulus. Aldea must choose its fate soon.
On a routine patrol of the sector, the Crew receives a message from Aldea. Something terrible has happened on the planet, and the Crew must come quickly. What they find there could upset the delicate balance of power in the Alpha Quadrant, and perhaps alter the destiny of the Federation itself.

Red Giant[]

While on a deep space exploration mission, the Crew picks up a visual distress call from within the heart of a red giant star. Can the Crew make contact with the inhabitants and save them from a catastrophe that could doom this world?
It's a race against time and despair involving ancient knowledge, Federation know-how, and the gifts of a vanished race. The combination leads the Crew into mystery, betrayal, and a possible new hope for a world given up for dead.

References[]

Characters[]

Ghosts of the Past characters[]

Stefan BartokGeneral (Minosian)Ali IskandariMinister (Minosian)Professor (Minosian)Sudok (Romulan)Tralok/Anak TolasT'suus
Referenced only
Isaac AsimovKotal IverSurak

On the Edge of Night characters[]

Alpha (Umbra)Beta (Umbra)Gamma (Umbra)Steven PittWyv SrriCynthia Winters
Referenced only
Herman MelvilleJean-Luc Picard

The Enemy You Know characters[]

Arlea McHughPirek (Romulan)RelinSilakSitalSutakT'LauT'RinVirel
Referenced only
GowronM'retSpockSurakT'Lar

The Cradle Will Fall characters[]

CarishCustodianReynaldo DelgadoCarol FletcherKaleck/Revok (alias)William M'bengeRadueCatrice TeilonToolanUlanWhelin
Referenced only
Richard DaystromM-5 computer

Red Giant characters[]

DolvirJobarTennantTresk

Starships and vehicles[]

Maricus (D'deridex-class warbird) • USS Oppenheimer (science vessel) • USS Tenebrae (Oberth-class) • CRD Enterprises ship (Moyet-class)
Referenced only
USS DrakeUSS Enterprise-D (Galaxy-class explorer

Locations[]

AldeaAlpha QuadrantArcimisBonisar 1FGC-27Gamma Hydra IVGamma Trianguli VIKolinahru MonasteryLorenze ClusterMar OsuraMinosMinosian Emergency Headquarters ComplexMount SeleyaMuseum of ToleranceNirotas mountain range • PellanPraxisRefugeRigel IIRisaRomulusShirKahrStarbase 101Starbase 103Starbase 173Starbase 260Suta TempleVendekarVulcan (planet)

Races and cultures[]

AldeanAndorianArcimiBetazoidBolianFerengiHumanMinosianRomulanUmbraVulcan
Referenced only
BatashaiCardassianKlingonXenon

States and organizations[]

Callisto Research and Development EnterprisesContinuing CommitteeDaystrom InstituteDelgado-Harris CorporationHome GuardRomulan Star EmpireStarfleetTal ShiarTechnical Intelligence DivisionUnification movementUnited Federation of PlanetsV'SharVulcan Isolationist MovementVulcan Science Academy

Other references[]

ahn-woonArcimi robotArcimi slugthrowerArcimi stun batonbaryonBlue Gamma Nine security robotburekicaptaincenturioncomm jammerdark matterdekyonErselrope WarsEye of ArcimisFoundation trilogy • GravinasegravitonleptonMinosian combat dronemutagenic virusneutronneutroniumneutron starOmega DevicePeacemaker Batteriespersonal force shieldPlanfaPlasma Batteriesspiral inversion disruptorstun grenadetetryonThird Gestation WarsTime of AwakeningTreaty of Algerontri-ox compoundVhoshantaVhoslanVulcan dermal virusVulcan Love Slave

Appendices[]

Connections[]

TNG- and 24th century-era RPG sourcebooks and adventures
FASA sourcebooks TNG Officer's ManualTNG First Year Sourcebook
LUG sourcebooks TNG Core Game BookTNG Narrator's ToolkitTNG Players' GuideThe Price of FreedomThe First Line: Starfleet Intelligence HandbookPlanets of the UFPThe Way of Kolinahr: The VulcansThe Way of D'era: The Romulan Star Empire (The RomulansRomulan Characters) • Starfleet Academy (Starfleet Academy HandbookStarfleet Academy Narrator's GuideA Cadet's Guide to Sector 001 Earth) • DS9 Core Game BookDS9 Narrator's ToolkitRaiders, Renegades & RoguesAll Our Yesterdays: The Time Travel Sourcebook
adventures A Fragile PeacePlanetary Adventures (The Crusoe Effect) • Holodeck Adventures (The Skull and the Sword) • The Way of D'era: The Romulan Star Empire (Romulan Adventures)
Decipher sourcebooks Player's GuideNarrator's GuideNarrator's ScreenStarfleet Operations ManualStarshipsAliensCreaturesThrough a Glass, DarklyWorlds
adventures The Crusoe EffectPieces of YouPerdition's FlamesOrdeal on Gamma Elster IV
Mōdiphiüs sourcebooks Core RulebookRed Alert: Skirmish RulesThe Command DivisionThe Operations DivisionThe Sciences DivisionAlpha Quadrant SourcebookGamemaster ToolkitBeta Quadrant SourcebookGamma Quadrant SourcebookDelta Quadrant SourcebookThe Klingon Empire Core RulebookThe Klingon Empire Gamemaster ToolkitGamemaster's GuidePlayer's GuideUtopia Planitia Starfleet SourcebookCaptain's Log Solo Roleplaying GameSecond Edition Quickstart GuideSecond Edition Core RulebookSecond Edition Game ToolkitTechnical Manual
adventures Living CampaignModiphia (A Vulture Among the StarsThe Ghost Writer) • Quickstart Guide (Signals) • These are the Voyages: Mission Compendium Vol. 1A Star Beyond the StarsEnds and MeansCall Back YesterdayThe Gravity of the CrimeTrouble on Omned IIINest in the DarkStrange New Worlds: Mission Compendium Vol. 2Stolen LibertyBack to RealityThe PrizeAnother Roll of the DiceMission Briefs: DisastersMission Briefs: AnomaliesShackleton Expanse Campaign GuideMission Briefs: Trade LedgersUpsetting the BalanceMission Briefs: Starbase AdventuresStorms of Kiselia 7Mission Briefs: Psychic IncursionsUnforeseen ConsequencesBetter DaysNative SoilIncident at Kraav IIIThe Sleeping BeastLurkersMission Briefs: Lower DecksMission Briefs: Starfleet AcademyLower Decks Campaign GuideA Piece of Qo'noSChildren of the WolfA House By Any Other NameSynthetic DiplomacyMission Briefs: Political ActionsMission Briefs: Space MegafaunaMission Briefs: DTI
misc TNG Player CharactersDS9 Player CharactersVOY Player CharactersIconic Villains Non-Player CharactersPicard S1 Crew PackLower Decks Season 1 Crew PackLower Decks Season 2 Crew Pack