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Starfleet Command: Orion Pirates was an expansion released for the video game Starfleet Command II: Empires at War. As its name suggests, the primary focus of the game was the Orion pirates.


Orion Pirates did not have a story camapign for the 8 established galactic powers; instead, the only playable campaign for them was a general conquest campaign. The newly added Orion Pirate cartels, however, had a newly written story campaign available to them that featured several pirate-specific missions, as well as missions that touched on events from the previous game, Empires at War.

Differences from SFC2[]

  • 'X-ships' were added. These ships were armed with more powerful weapons than normal ships (such as X phasers), and could stand in combat against ships above their size class.
  • Some new ship types were added for certain factions.



Alex Wyldefire

Starships and vehicles[]

Races and cultures[]


States and organizations[]

Interstellar ConcordiumKlingon EmpireKlingon High Council
Orion CartelCrimson ShadowCamboroPrime IndustriesTiger HeartBeast RaidersSyndicateWyldefire Compact


DisruptorPlasmatic pulsar device

Background information[]

Orion Pirates was originally intended to be released as an expansion pack for Empires at War. However, the decision was eventually made to release it as a standalone title. It was also one of Interplay's last Star Trek releases, as their license with Paramount expired in mid 2001, and they did not choose to renew it.

External links[]