Steven S. Long is an RPG developer and author for Last Unicorn Games and Decipher.
In the 1990s, shortly after the founding of Last Unicorn Games, founders Christian Moore and Owen Seyler joined forces with Long, Kenneth A. Hite, and Ross A. Isaacs to develop LUG's "ICON" system, which was implemented in their Star Trek Role Playing Game. Long served as co-line developer for the DS9 game.
After LUG was sold to Wizards of the Coast, Decipher hired most of LUG's former employees, including Long, to adapt the LUG game for its Star Trek Roleplaying Game. After the company stopped publishing Star Trek content, it returned Long's unpublished sourcebooks so they could be shared online as unlicensed publications.
Outside of Star Trek, he worked on Decipher's Lord of the Rings RPG with Moore, Seyler, and Issacs. For ten years Long served as line developer for the fifth and sixth editions of the Hero System at Hero Games.
Star Trek bibliography[]
Last Unicorn RPG[]
- Star Trek: The Next Generation Core Game Book (game design and development, co-author, August 1998)
- A Fragile Peace (co-author, September 1998)
- The First Line: Starfleet Intelligence Handbook (co-author, December 1998)
- The Way of Kolinahr: The Vulcans (co-author, December 1998)
- The Price of Freedom (co-author, development, February 1999)
- Planets of the UFP (co-author, development, March 1999)
- The Way of D'era: The Romulan Star Empire Boxed set (co-author, April 1999)
- Star Trek: The Next Generation Players' Guide (co-author, June 1999)
- The Falcon's Gold (author, in Holodeck Adventures, July 1999)
- Starfleet Academy Boxed Set (co-author, September 1999)
- Star Trek: Deep Space Nine Core Game Book (co-author, DS9 line developer, design, development, ICON system design, 1999)
- Star Trek: Deep Space Nine Narrator's Toolkit (author, DS9 line developer, ICON system design, 1999)
- Star Trek: The Original Series Core Game Book (co-author - character creation, characteristics, action, rewards, starships, starship combat; design, ICON system design, October 1999)
- Star Trek: The Original Series - Narrator's Toolkit (ICON system design, 1999)
- The Andorians: Among the Clans (co-author, ICON system design, 1999)
- Raiders, Renegades & Rogues (co-author, development, DS9 line developer, ICON system design, 2000)
- All Our Yesterdays: The Time Travel Sourcebook (co-author, ICON system design, 2000)
Decipher RPG[]
- Player's Guide (co-author, additional design, 2002)
- Narrator's Guide (co-author, development, additional design, 2002)
- Through a Glass, Darkly (co-author, additional design, 2005)
Unreleased Decipher publications[]
- Spacedock: The Advanced Starship and Construction Manual (author)
- Ship Recognition Manual, Vol. 1: The Ships of Starfleet (author)
- The Dominion War Sourcebook: The Fires of Armageddon (author)
Unlicensed publications[]
- Ship Recognition Manual, Vol. 2: Starships of the Cardassian Union (author)
- Ship Recognition Manual, Vol. 3: Ships of the Klingon Empire (author)
- Ship Recognition Manual, Vol. 4: Ships of The Original Series Era (author)
- Ship Recognition Manual, Vol. 5: Ships of the Romulan Star Empire (author)
Appendices[]
Connections[]
External links[]
- Steven S. Long article at Memory Alpha, the wiki for canon Star Trek.
- Steven S. Long article at Wikipedia, the free encyclopedia.
- Steven S. Long's website.