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The Serpent Factor was a roleplay module for FASA's Star Trek: The Role-Playing Game. It was the first of eleven licensed adventures published in FASA magazines, this one in Stardate Magazine #1. This prequel to TOS movie, novelization & comic adaptation: The Search For Spock tells how Klingon Commander Kruge got hold of the data for Project Genesis.

Description[]

In this adventure, the player characters are Klingon spies who have been ordered to steal Admiral Kirk's report on the Genesis Project and get it back to the Empire. To do so, they must infiltrate a heavily-guarded Star Fleet installation, take passage aboard a rickety, old tramp freighter, the SS Eileen, and make it past whatever obstacles fate or Star Fleet throws in their path.
All of the player characters are Klingon "agents-in-place", planted on Terra years ago. They have been surgically altered to enable them to pass for Humans, and they have been placed in ordinary jobs in strategically important Federation installations.

Summary[]

A communications officer at Earth Spacedock overhears portions of Kirk's subspace transmission regarding Project Genesis and leaks details to Valkris. She is subsequently ordered by Imperial Intelligence to obtain a copy of the data, and she sends five deep cover Klingon agents to pose as officers who are conducting routine checks of the communications center. The spies must pass through armed security and distract the duty officer long enough for one of them to access and download the classified file. They depart the space station via a shuttlecraft and 30 minutes later reunite with Valkris aboard the SS Eileen, a dilapidated Monarch-class freighter.

En route to the frontier, Captain Harry Price sweats nervously when a Larson-class destroyer starts paralleling their course, raising suspicions of first mate Hans Markheim that this trip is out of the ordinary. Markheim is angered when he finds Price playing poker with his Star Fleet passengers, but Price tells him how much they're getting paid, an exorbitant amount. Markheim leaves, then begins searching the ship, concerned that they might be carrying something illegal or traitorous. When he can't find anything, he secretly sabotages the ship. The next day, engineer S'lith reports to the bridge that they'll lose life support within 12 hours, and Price diverts the ship to the nearest spaceport.

The freighter touches down in New Bougainville on Tanar IX. After Price arranges for engineering repairs, Markheim tries to slip away to alert authorities. As long as the Klingon agents can stop him, or prevent police from interfering, Eileen will be able to take off again for the frontier.

About 15 hours before reaching their rendezvous point, the Grayson-class USS Anderson approaches and requests destination details. If he doesn't like what he hears, Lieutenant Jerome Maynard can beam over a boarding party to investigate, and the agents would have to contend with them and/or Maynard.

If they are able to continue on their way, Valkris and her agents eventually arrive at the rendezvous point. A B'rel-class bird-of-prey decloaks in front of them and Valkris transmits the data to Commander Kruge. Kruge then destroys their ship, sending the Klingons to the Black Fleet.

References[]

Characters[]

John DavoreauxKrugeHans MarkheimJerome MaynardRandolph PhillipsHarry PriceSimon RiggS'lithBartholomew SmithfieldValkris
Referenced only
Samuel Skinner

Starships and vehicles[]

USS Anderson (Grayson-class repair tender) • HMS Bounty (B'rel-class bird-of-prey) • SS Eileen (Monarch-class freighter) • groundcarshuttlecraft
Referenced only
USS Scipio (Larson-class destroyer)

Locations[]

Earth (CanadaEarth SpacedockGermanyGreat BritainNew Zealand) • Tanar (New BougainvilleTanar IX)
Referenced only
Imperial WorldRolan IIISan FranciscoSorvalo system (Sorvalo VI)

Races and cultures[]

HumanKlingon (Human FusionImperial) • Sorvalo

States and organizations[]

FederationKlingon EmpireMerchant Marine (Merchant Marine Academy) • Starfleet (Starfleet AcademyStarfleet Medical Review BoardStarfleet Security Branch SchoolStarfleet Simulations Command) • TransSolarUnited States of America

Science and classification[]

airlockantibioticartificial gravity generatorcargo carriercircuitrycommunicatorcomputerdisruptordistress signalGenesis Projecthatchhoming beaconidentity cardintercomknifelife supportmemory banknavigation buoypistolsensorscreenssubspace radioswordtapetricordertype-1 phasertype-2 phaserwarp drive

Ranks and titles[]

agentassassincaptainciviliancommandercommunications officercrewmanduty officerengineerfirst matelieutenantmerchantofficerpiratepolicemanpsychologistsecurity guardspy

Other references[]

alcoholAltairean suzyasteroidbankBlack Fleetbridgecabincadet cruisecigarcolonycontinentcreditdayengineeringfogfoods and beveragesforestGalactagamblingglasshangar deckhistoryholsterhourjunglelawminutemoonoceanoilOrion languagepigpokersecurityship's logStarfleet uniform (2278-2350s)starporttransporter roomtree trincosVulcan languagewarp speed (warp threewarp sevenwarp eight) • warshipwhiskey

Appendices[]

Related media[]

Background[]

Images[]

Connections[]

Star Trek: The Original Series RPG sourcebooks and adventures
Heritage Models sourcebook Adventure Gaming in the Final Frontier
adventure The Slaver Ruins
Tsukuda Hobby sourcebook Enterprise: Role Play Game in Star Trek
adventure The Drifting Ring
FASA sourcebooks The Role Playing Game (Star Fleet Officer's ManualCadet's Orientation SourcebookGame Operations Manual) • The Klingons (The Klingons: Star Fleet Intelligence ManualThe Klingons: Game Operation Manual) • Star Trek II: Starship Combat SimulatorStarship Tactical Combat SimulatorThe Romulans: Starfleet Intelligence ManualThe Romulan Way: Game Operations ManualStar Trek III: Starship Combat GameStar Trek III: Starship UpdateThe TriangleThe Orions: Book of Common KnowledgeThe Orions: Book of Deep KnowledgeThe FederationStar Fleet Intelligence ManualStar Fleet Intelligence Manual: Agent's Orientation SourcebookUSS Enterprise Deck PlansKlingon D-7 Deck PlansTrader Captains and Merchant Princes (2nd edition) • Spacelanes: The Magazine of Interstellar TradeShip Construction ManualStar Trek III Sourcebook UpdateThe Four Years WarThe Romulan WarKlingon Intelligence BriefingStar Trek IV Sourcebook UpdateRegula-1 Orbital Station DeckplansShip Recognition Manual: The Klingon Empire/Klingon Ship Recognition ManualShip Recognition Manual: The Federation/Federation Ship Recognition ManualShip Recognition Manual: Romulans
adventures Adventure Book (Ghosts of ConscienceAgain, Troublesome TribblesIn the Presence of My Enemies) • The VanishedWitness for the DefenseDenial of DestinyIntrusionThe Natural OrderTermination: 1456Demand of HonorOrion RuseMargin of ProfitThe OutcastsA Matter of PrioritiesA Doomsday Like Any OtherThe Mines of SelkaLost and Presumed DeadThe Triangle CampaignGraduation ExerciseWhere Has All the Glory Gone?Return to AxanarDecision at MidnightAn Imbalance of PowerOld Soldiers Never DieConflict of InterestsThe Dixie GambitThe White Flame Starship Combat Scenario PackThe Strider IncidentStardate Magazine (The Serpent FactorDeneva DeceptionSafari in VioletContinuing the LineOperation ShadowfallThe Barrier of EssaiOrion RisingThe Hottest Blood of AllOperation KingmakerOperation Starling) • StarDrive (Another Piece of the Action)
LUG sourcebooks Core Game BookNarrator's ToolkitThe Andorians: Among the Clans
adventures The Danurian FactorStopping at the Beast
Mōdiphiüs sourcebooks TOS Rules Digest
adventures These are the Voyages: Mission Compendium Vol. 1 (A World With a Bluer Sun) • RemnantsA Forest ApartHard Rock CatastropheStrange New Worlds: Mission Compendium Vol. 2 (Pluto's CaveDrawing Deeply From the WellNo Good Deed) • The BurningThe Keyhole of EternityMission Briefs: First ContactsMission Briefs: SpacewrecksMission Briefs: MysteriesMission Briefs: Ancient CivilizationsMission Briefs: Cold WarMission Briefs: Khitomer AccordsGhosts in the MachineConflict of ValuesAlternative TruthsMission Briefs: The Alpha Quadrant

Timeline[]

published order
Previous story:
first module
FASA RPG modules (Stardate Magazine) Next story:
Deneva Deception
Previous story:
Orion Ruse
Stories by:
Patrick Larkin
Next story:
latest story
chronological order
Previous adventure:
Blood Fever
Memory Beta Chronology Next adventure:
The Search For Spock
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