- Election season is in full swing across the Federation, and even though it seems ridiculous, Harry Mudd is rising to the top of the polls! The crew of the Enterprise suspects that there's more to Mudd's game than just wanting to do his civic duty, and their investigation will uncover a rot that threatens the entire Federation from the inside.
- At the urging of Attorney General Areel Shaw, Captain Kirk has made contact with the Originalists on Andoria to find out who their candidate for the Federation Presidency is, only to discover that it's Harry Mudd!
As Kirk and Scotty try to figure out what Mudd is really after, Mudd also gets a visit from Gary Seven and Isis, who have their own ideas about his candidacy...
In his quarters on Andor, James T. Kirk worriedly watches Harry Mudd's broadcast, fearing an Originalist victory will bring about a societal stagnation, followed by a period of regression. Though conceding that Shaw was correct in her threat assessment of the Originalists, Kirk's main fear is still Mudd.
In Mudd's quarters, the man meets with Gary Seven who encourages him to run for the presidency, noting that his masters would benefit from the chaos Mudd is sure to create before beaming away. His words prove the wrong choice as Mudd calls in Celia. Kirk was bad enough but with the unknown that is Seven, Mudd has decided to cut his losses and salvage what he can.
In their quarters, Bright Eyes and Scotty discuss Celia and the relationship between organic and sentience. When Bright Eyes draws a link between "programming" and "teaching", the two realize that they can simply smooth-talk Celia into giving them all the information they need. Kirk approves the idea but since Spock and his logical mind refuse to join them, he tasks Scotty to do it.
Smoothing talking Celia, Scotty points out the logical problem that is Harry Mudd. While she is programmed to keep him out of trouble, the man can't help but get into trouble. Convinced, Celia reveals everything.
In the shuttle bay, Renei sees off Mudd, allegedly paying a visit to his ailing grandmother, before Kirk enters, revealing that Mudd has stolen Andorian state secrets and technology, all to sell to the highest bidder. Whipping out his phaser, Mudd holds Renei hostage, mocking the trust she placed in him before Spock steps out of the shadows and applies the Vulcan nerve pinch.
As the USS Enterprise flies away, Kirk defends leaving Celia and Mudd behind as the affair being internal to Andoria. He just hopes that the next Originalist candidate will have a bit more sense.
In her office, Renei promises to her fellow Originalists that she will find a suitable candidate to replace Mudd before Gary Seven returns and suggest a new candidate.
Perhaps, she should run.
- Bright Eyes • Celia • Christine Chapel • Isis • James T. Kirk • Harry Mudd • Renei • Montgomery Scott • Gary Seven • Spock
- Referenced only
- Areel Shaw
Starships and vehicles
Races and cultures
- Andorian • Android • Denobulan • Hekaran • Human • Proxima Centaurian • Tellarite • Tholian • Vulcan
States and organizations
|Star Trek: The Original Series — Year Five|
|Omnibuses/Issues||Odyssey's End||1 • 2 • 3 • 4 • 5 • 6|
|The Wine-Dark Deep||7 • 8 • 9 • 10 • 11 • 12|
|Weaker Than Man||13 • 14 • 15 • 16 • 17 • 18 • 19|
|Experienced in Loss||20 • 21 • 22 • 23 • 24 • 25 • Captains of Sea and War|
|Creators||Brandon Easton • Jackson Lanzing • Collin Kelly • Jody Houser • Jim McCann|
|Cover artists||Greg Hildebrandt • Stephen Thompson • Charlie Kirchoff • J.J. Lendl • Marc Laming|
|Media featuring Harry Mudd|
|Episodes||"Mudd's Women" • "I, Mudd" • "Mudd's Passion" • "Choose Your Pain" • "Magic to Make the Sanest Man Go Mad" • "The Escape Artist"|
|Miniseries||The Return of Mudd • The Return of Harry Mudd|
|Novels and collections||Mudd's Angels • Mudd's Enterprise • Mudd in Your Eye • The Light Fantastic|
|Short stories||The Business, As Usual, During Altercations • A Sucker Born|
|RPGs and Video games||25th Anniversary • 25th Anniversary (NES) • Starfleet Academy (game) • Through a Glass, Darkly m • Trexels • Star Trek Timelines • Fleet Command|
|Comics||"Operation Con Game" • "It's a Living" • "When You Wish Upon a Star...!" • "Mudd's Magic!" • "Mission: Muddled" • "The Sky Above...The Mudd Below" • "Target: Mudd!" • "Made Out of Mudd" • "The Survival Equation" • Discovery - Succession, Issue 1 m • Year Five, Issue 15 • Year Five, Issue 16|
|m : Mirror universe|
Year Five, Issue 15
|The Original Series (Year Five)||next comic:|
Year Five, Issue 17